Looking at the mac error. It seems reading the manual entry instead of the spritesheet lua generated from Texture packer.
I extracted the spritesheet info from the win code above and pasted it into a new file on Mac. and it worked without an error.
Can I have .kwk file of Mac? I would like to check the path of texture packer file in it.
<replacement id="Rectangle_1">
<name>Rectangle_1</name>
<type>Sprite Sheet</type>
<layer>Rectangle_1</layer>
<file>~/Documents/Kwik/SpriteTest/eye.png</file>
<frameWidth>128</frameWidth>
<frameHeight>128</frameHeight>
<externalFile>~/Documents/Kwik/SpriteTest/sprite_info.lua</externalFile>
<exporter>TexturePacker</exporter>