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Spritesheet.lua files not exporting correctly on Mac

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  • Yamamoto
    Keymaster
    #86015

    Looking at the mac error. It seems reading the manual entry instead of the spritesheet lua generated from Texture packer.

    I extracted the spritesheet info from the win code above and pasted it into a new file on Mac. and it worked without an error.

    Can I have .kwk file of Mac? I would like to check the path of texture packer file in it.

          
        <replacement id="Rectangle_1">
            <name>Rectangle_1</name>
            <type>Sprite Sheet</type>
            <layer>Rectangle_1</layer>
            <file>~/Documents/Kwik/SpriteTest/eye.png</file>
            <frameWidth>128</frameWidth>
            <frameHeight>128</frameHeight>
            <externalFile>~/Documents/Kwik/SpriteTest/sprite_info.lua</externalFile>
            <exporter>TexturePacker</exporter>
    
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