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tradexcel12

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Viewing 15 posts - 1 through 15 (of 215 total)
  • tradexcel12
    Participant
    in reply to: Kwik app as iBook #17709

    JB – an app is an app and an iBook is an iBook and an eBook is something else altogether. Here's the deal. Apple iBook formats can only do certain things. Some things that you can do in an app, such as some animations, synched text, etc. can't be done or can't be done easily within the iBook format. However, if your app only does the things an iBook can do, you run the very real risk of Apple placing you into the iBook store. Apple wants to build the “library” of available iBooks, thus they will, sometimes, take your app, reformat it to the iBook format and publish it there. Note I said THEY reformat it into iBook readable files.There is no way you can get them to do this yourself. However, you can publish an interactive app in the app store, and download iBook Author (it's free) and build that app in iBook format and publish it in the iBook store yourself. And if you're a real glutton for punishment, you can even go into an ePub editor and do an eBook version. Each format is totally different, each has it's own set of things it will and will not do, and each format requires it's own editing/creation program. The easiest way to wrap your head around the different formats is : everything you can do in iBook format or ePub format you can do in an app, but the reverse is NOT true.Hope that helped a little, it can get confusing, especially when the terms are used almost interchangeably.

    tradexcel12
    Participant
    in reply to: FYI…My Copyright Infringement #17158

    On the same note:Candy Crush Saga is the most pervasive casual game phenomena since Angry Birds and it seems intent on crushing any potential competitors—at least those that use the word “candy” in their titles. King.com Limited registered claim with the US trademark office almost a year ago, to the word ‘candy’ as it pertains to video games (and clothing!) Well, last Wednesday, January 15, King’s filing was approved and today there are reports that developers are receiving emails from Apple if their games contain the word “candy” in the title. There is no report yet if any clothing makers have been contacted, but a quick look at the Zaraterez website shows that they are no longer offering Candy Crush as one of their leggings offerings.Full article here : http://www.forbes.com/sites/anthonykosner/2014/01/20/candy-crush-saga-has-trademarked-candy-and-apples-app-store-is-helping-enforce-it/

    tradexcel12
    Participant
    in reply to: FYI…My Copyright Infringement #17157

    Thanks a lot for that heads up. I think I'll go copyright the dictionary. Ridiculous.

    tradexcel12
    Participant

    Linda – Alex has left out a very important warning on all Kwik versions. There should be a huge banner that pops up after you install that says WARNING: This is a very addictive program and the more you use it, the more you will find you can do with it and the more you will want to use it until you have no waking thought that isn't somehow connected to actions and buttons and animations and such"I have been known to frighten passing postal delivery people and small animals with my shouts of joy while working with Kwik and making things work as I want them to. Glad you've joined the fun!

    tradexcel12
    Participant
    in reply to: Is Corona SDK going off the rails? #16915

    OK so Composer is actually Storyboard 2.0 sort of. LOL There was discussion about SB 2.0 on the Corona forums, it looks like that was replaced with what they are now calling Composer. Don't care what it's called so long as it works. HAHAHA

    tradexcel12
    Participant
    in reply to: Is Corona SDK going off the rails? #16913

    I assume this is the post you're referring to http://coronalabs.com/blog/2014/01/21/introducing-the-composer-api-plus-tutorial/Alex - what does this do to the release of a fully functional Kwik 3 that is compatible with the stable public builds?

    tradexcel12
    Participant
    in reply to: Full proportional screen fill for iPhone and iPad? #16844

    I only work with tablets but I suspect you are running into what I have with the differences between iOS and droid screen sizes. If you start with say a Nexus 10 – you need to have your full screen image 2560 x 1600 x 300 DPI. The Apple retina is 2048 x 1536 x 264. If you make two rectangles in your favorite image program that match those dimensions, you will immediately see the problem. They are different shapes. If you try to use the Apple size you must stretch it to fill the Nexus screen. That stretching will make your other layers stretch also and they end up not being positioned correctly and not looking right. The ONLY way to keep things in the right places, and looking correct is to letterbox it and then you have the black bars.If you try to use the Nexus size, You may have better results, because you're taking something large and chopping it down. BUT the positioning is still suspect and the results might not be any better than the letter boxing. Universal IMO works well with business apps that just have buttons or data on the screen. But when you get to the sorts of things we book authors do, I have had no luck with any work around and a Universal build, other than to do two sets of images - one in the shape of the droids, and one in the shape of the Apple devices. The retina dimensions scale nicely to ipad mini's and iPhones, and the droids scale nicely from the Nexus 10. Not knowing what you are working on, if it is a book type app, you might try to do an irregular page as the background image - one that makes the black bars appear to be a part of the design itself. Think something like a torn parchment with irregular sides. Doing two or even three sets of images actually doesn't take very long once you have your work flow cast in concrete, especially now with the features of Kwik 3.

    tradexcel12
    Participant
    in reply to: Multiple books & In App Purchases #16834

    Just a word of caution on the Apple kid's section. They seem to hand pick what will go into that category. At least right now. It doesn't seem to be automatic inclusion like other categories. So if your books don't get in, don't assume you've done something wrong. It could just be the human who reviewed your book forgot to hit the right key.

    tradexcel12
    Participant
    in reply to: Which road to take – Universal or Device Specific #16808

    I trust someone else will correct me if I'm wrong, but the iPad build will only use the iPad sized images, the Droid, their appropriate images, and so forth when it's time to do the final build for submission.Personally I'm a control freak, so I do two versions of every project. One in the Nexus 10 resolution, then I take those layouts and chop them down to iPad retina resolution. But I'm a control freak when it comes to images so remember that's just a personal thing.

    tradexcel12
    Participant
    in reply to: iOS 7 native keyboard style #16747

    Forgot the one gotcha on 7 I learned the hard way – be sure you are running the latest version of XCode. I forgot and wasted a half day trying to figure out why things weren't working as expected.

    tradexcel12
    Participant
    in reply to: iOS 7 native keyboard style #16746

    As far as I know any public build from Corona after 1202 will support iOS 7. Check out this pretty extensive article from Corona on iOS 7 goodies. http://www.coronalabs.com/blog/2013/09/17/tutorial-getting-started-with-ios-7/If this doesn't completely answer your question, search the Corona forums for iOS 7 native keyboard and you will probably find the answer. There are many posts on the Corna forums about iOS 7 so I'd bet they have something on the native keyboard in case that tutorial doesn't handle the question.

    tradexcel12
    Participant
    in reply to: Tap events and reading #16721

    Hope your Christmas is a great one, too!

    tradexcel12
    Participant
    in reply to: Tap events and reading #16719

    Hi Daren, I think as parents we may not realize just how comfortable kids are becoming with tablet apps. My 3rd grade grand daughter feels that the tap event apps are “baby books” yet avidly reads books with just text and few pictures on her iPad. "the children choose what they do and do not like" will become the deciding factor I think. What turns on an adult in an app could easily leave the tech savvy kids feeling bored. School aged kids are a tough crowd! It won't be long before pre-schoolers are just as tough.

    tradexcel12
    Participant
    in reply to: File size #16659

    If you don't need the image or audio files you can safely delete them. There is also a report that shows files used in the build. You can delete anything that isn't on that list. If you have used audio and you are still over your limit, check for large audio sizes. Especially if it's just narration, you can take those down to 96 bits or even a little lower and save a lot of space that way. Most audio programs default to 128 and most devices don't need that. You can also save audio space by forcing stereo to mono, which again works really well with voice over narrations.

    tradexcel12
    Participant
    in reply to: Advanced Animation tool – Spine #14352

    Awww, gee Alex, thanks!!!! But I've pushed  PS down the ladder to just being the Kwik interface and don't have to mess with it as an image or vector program. I love Fireworks, but Macromedia sold out to Adobe a few years back and Adobe won't be supporting it soon. They dropped it from the CC list already. And Flash (another product picked up from Macromedia )  is heading for HTML 5 from the looks of things with After Effects probably being it's replacement in some areas. I actually flew my flag at half staff the day the buyout of Macromedia was announced. A sad day indeed. LMAO

Viewing 15 posts - 1 through 15 (of 215 total)