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Gareth

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Viewing 10 posts - 31 through 40 (of 40 total)
  • Gareth
    Participant
    in reply to: How to trigger an audio file at different times/delays? #84287

    Hey Jorge,
    thanks for that. Yes I think thats the way I will go. I have been away from my app for a long time, and i was hoping there may be some new solution to this problem. I’m back in appland now.

    I must figure out the difference between Timers in the ‘Project and Pages’ Tab and Timers in the ‘Add Action’ panel. I’m a little confused by the difference and when to use which.

    I hope your stuff is going well!
    Gareth

    Gareth
    Participant
    in reply to: Making a puzzle games and don't die in the attempt #83866

    hi Jose,
    I haven’t looked at the magnetic tutorial. these are the steps I would imagine…

    Create a variable (eg name it ‘snap’) and set the value of the variable (eg = 1)
    Create an action (ag name it ‘plusOne’) that adds + 1 to the variable ‘snap’
    In the Interactions Toolset, select the drag option and ‘trigger action on lock’ in the Drag window. Call the action ‘plusOne’
    You will also have to set up an ‘if/then’ statement. For example, if you have 10 pieces to your puzzle and when the 10th piece is locked in place you want the ‘Ooooooh’ text to appear. If snap = 11 then show/hide ‘Oooooh’
    I hope this helps.

    Gareth
    Participant
    in reply to: Swipe? Opening a door using a door handle #83699

    Yes I use the mouse to test the swipe in the Corona Simulator on my desktop.

    Gareth
    Participant
    in reply to: Swipe? Opening a door using a door handle #83696

    Hi Madeleine,
    yes you should be able to use a Swipe Object in the Interactions tab to swipe open your door. Or you could just use the door as a Button Object so when you touch it, it activates some kind of door animation.I haven’t used it, but the Spin Object may help you turn your wheel. I think the wheel will then just rotate constantly… I may be wrong. Here is a thread I started a while back on this subject…

    Can I swipe a wheel or pendulum, then it slows down to a stop?

    You are right, you can swipe a page to move to the next page. Kwok sets this up as a default. But you can disable this in Project Properties, there is a check box to ‘enable page swipes in all pages’ You can specify the width of the swipe too. I am trying to avoid hanging any swipe interactions close to the edge of the screen… to prevent the user swiping to a new page.

    Hope this helps,

    Gareth

    Gareth
    Participant

    Sorry Alex, you can delete this, I don’t think it is a bug.
    Gareth

    Gareth
    Participant
    in reply to: Just got in the Apple Store :D #82320

    Congratulations!!! Another Kwik success!

    Gareth
    Participant
    in reply to: Code help… delete Particles on Page Swipe #81725

    Hi Alex, this is the Corona Terminal output…
    (I am going home to Ireland from New Zealand today … for 4 weeks….. so I won’t be able to reply for a few days.)

    Last login: Tue Jun 3 23:07:05 on ttys001
    Gareth-Dinneens-iMac:~ GarImac$ /Applications/CoronaSDK/Corona\ Terminal ; exit;
    2014-06-04 10:57:31.309 Corona Simulator[26710:507]
    Copyright (C) 2009-2014 C o r o n a L a b s I n c .
    2014-06-04 10:57:31.309 Corona Simulator[26710:507] Version: 3.0.0
    2014-06-04 10:57:31.309 Corona Simulator[26710:507] Build: 2014.2189
    2014-06-04 11:00:02.666 Corona Simulator[26710:507]
    Copyright (C) 2009-2014 C o r o n a L a b s I n c .
    2014-06-04 11:00:02.666 Corona Simulator[26710:507] Version: 3.0.0
    2014-06-04 11:00:02.666 Corona Simulator[26710:507] Build: 2014.2189
    2014-06-04 11:00:02.741 Corona Simulator[26710:507] Platform: iPad / x86_64 / 10.9 / NVIDIA GeForce 9400 OpenGL Engine / 2.1 NVIDIA-8.24.13 310.90.9.05f01
    2014-06-04 11:00:03.799 Corona Simulator[26710:507] The file sandbox for this project is located at the following folder:
    (/Users/GarImac/Library/Application Support/Corona Simulator/build-5D7EEDD55D3E9000A55137F62CE9260C)
    2014-06-04 11:00:04.224 Corona Simulator[26710:507] WARNING: Simulator does not support multitouch events
    2014-06-04 11:00:04.227 Corona Simulator[26710:507] WARNING: Simulator does not support multitouch events
    2014-06-04 11:00:04.244 Corona Simulator[26710:507] –> PARTICLE SYSTEM READY. LET’S ROCK.
    2014-06-04 11:00:06.734 Corona Simulator[26710:507] –> Particles.CreateEmitter(): ADDED EMITTER ‘Z1’
    2014-06-04 11:00:06.734 Corona Simulator[26710:507] –> Particles.CreateEmitter(): ADDED EMITTER ‘T1’
    2014-06-04 11:00:06.735 Corona Simulator[26710:507] –> Particles.CreateEmitter(): ADDED EMITTER ‘T2’
    2014-06-04 11:00:06.735 Corona Simulator[26710:507] –> Particles.CreateParticleType(): CREATED PARTICLE TYPE ‘Test1’.
    2014-06-04 11:00:06.735 Corona Simulator[26710:507] –> Particles.CreateParticleType(): CREATED PARTICLE TYPE ‘Test2’.
    2014-06-04 11:00:06.735 Corona Simulator[26710:507] –> Particles.CreateParticleType(): CREATED PARTICLE TYPE ‘Test3’.
    2014-06-04 11:00:06.736 Corona Simulator[26710:507] –> Particles.AddParticleType(): ADDED PARTICLE TYPE ‘Test1’ TO EMITTER ‘Z1’.
    2014-06-04 11:00:06.736 Corona Simulator[26710:507] –> Particles.AddParticleType(): ADDED PARTICLE TYPE ‘Test2’ TO EMITTER ‘T1’.
    2014-06-04 11:00:06.736 Corona Simulator[26710:507] –> Particles.AddParticleType(): ADDED PARTICLE TYPE ‘Test3’ TO EMITTER ‘T2’.
    2014-06-04 11:00:06.737 Corona Simulator[26710:507] WARNING: Simulator does not support accelerometer events
    2014-06-04 11:00:09.081 Corona Simulator[26710:507] –> Particles.StartEmitter(): EMITTER ‘Z1’ STARTED.
    2014-06-04 11:00:12.457 Corona Simulator[26710:507] –> Particles.CreateEmitter(): ADDED EMITTER ‘Z2’
    2014-06-04 11:00:12.458 Corona Simulator[26710:507] !!! Particles.CreateParticleType(): PARTICLE TYPE ‘Test3’ NOT CREATED – (ALREADY EXISTS)! NAME MUST BE UNIQUE.
    2014-06-04 11:00:12.458 Corona Simulator[26710:507] –> Particles.AddParticleType(): ADDED PARTICLE TYPE ‘Test3’ TO EMITTER ‘Z2’.
    2014-06-04 11:01:13.840 Corona Simulator[26710:507] Runtime error
    /Users/GarImac/Documents/K3/MyLFA/build/lib_particle_candy.lua:1086: attempt to index field ‘parent’ (a nil value)
    stack traceback:
    /Users/GarImac/Documents/K3/MyLFA/build/lib_particle_candy.lua:1086: in function </Users/GarImac/Documents/K3/MyLFA/build/lib_particle_candy.lua:1057>
    ?: in function <?:218>
    2014-06-04 11:01:13.873 Corona Simulator[26710:507] –> Particles.Freeze() – PARTICLE SYSTEM FROZEN.

    Gareth
    Participant
    in reply to: Read to Me? Storybook app guidelines? #81511

    Thanks Alex, great reply. I was hoping that there would be no official guidelines.
    thanks,
    Gareth

    Gareth
    Participant
    in reply to: Fonts #81171

    Alex,
    could you suggest where to look to get a good understanding of fonts/text for Kwik/Corona? A wide overview on how they may look different on different devices. How to format for different devices of different formats?
    thanks,
    Gareth

    Gareth
    Participant
    in reply to: [DONE] Infinite scrolling background / layer? #81161

    hi Alex,
    do you know when you will release the Infinity Scrolling option for layers?
    thanks,
    Gareth

Viewing 10 posts - 31 through 40 (of 40 total)