Archives for carlos icaza

What is in the future for Kwiksher?

Now that everybody knows the news (in case you were disconnected last week, take a look at our big announcement), I think it is important to clarify some topics and provide a glimpse of the things in our pipe for the future months. First of all, I would like to reinforce my happiness in having both David and Carlos on board. More than good friends, they share the same vision I have for the future. Their arrival also means Kwiksher is in the right path to fulfill my goal in providing tools to creative people, enabling them to bring their stories to life. In sum, it is a recognition that together, you, the user, and…

Interview with Aktifmob team

This week the interview is with the Aktifmob team. They talk about Ghost Slayer, their first app made with Kwik, and future projects. Enjoy! Tell a little bit about you and your company Aktifmob is a mobile integrator and digital media company that deals with technical integration for brand owners wanting to go mobile and helping traditional media publisher moving into mobile arena. Our core services include mobile advertising and digital media publication. So, we have been working for partners such as Unilever, Ford, Suzuki and many more, mostly in the mobile advertising and integration to Indonesia cellular market. What is the app about? Well, the app was first created…

Kwik by the numbers

This Saturday I will close the current survey about Kwik 2 (if you missed the chance to provide your feedback and have a chance to receive a FREE serial number for the current or future version of our plugin, do it now: http://www.icontact-archive.com/TJrllihCA_qG_jusHj0Yq2ukufVxREly?w=2). With that, I hope to move from planning to design phase. Meanwhile, I would like to share some facts, I just found today, visualizing Kwik 2 (potential) new features. Kwik 1.0 (launched May 5th, 2011, after 4 months of design/(learn to and) coding) 19 modules (being 3 external Lua modules provided by Ansca: reader, toggle and ui, and 1 by Ricardo Rauber: director). 2 animation types, 4…

Interview with Richard Roberts

Today I would like to showcase Richard’s first app made with Kwik, Brigeetas Brittle. Like many of us, this is his first app developed and he is kind enough to share his story. Enjoy! Tell a little bit about you and your company My wife, Janette, and I started the company to handle all my creative ideas starting with a golf tee! teebythenumbers.com. We both agreed that anything we start should fall under the umbrella. Get the funny? Par Excellence??? ha ha! I’m a piano player that wears so many hats from being a PADI scuba instructor to a professional musician. I started writing code last October (wish I would…

Interview with Sylvie Lesas

This week I had the opportunity to interview Sylvie, from Evigshed, author of two (launched the same day) coloring books, Funny Animals and Cartooning, with Kwik. Below, she comments on her experience. Enjoy! Tell a little bit about you and your company. Evigshed is an independent publisher digital press of interactive magazines, games and books concerning Art, Entertainment and Music. It started in 2010 through a blog with the idea of inspiring a love of learning and having fun at the same time. What the apps are about? Animals are my two first interactive coloring books for kids all ages and those who need to distract themselves. These coloring books…

Interview with Raimondo Della Calce

Below, a good chat with Raimondo, from Italy, developer of The Comet, one of my favorites apps made with Kwik (the app is available in English and Italian). It has a beautiful story, gorgeous illustrations, a nice sound track and several “added by hand” features, which shows the potential of Kwik with a few lines of code… Tell a little bit about you and your company My name is Raimondo Della Calce, I’m the founder and creative director of artFive animation studio (www.artfive.co.uk ) which creates 3D animation for tv series, commercials and short films, and co-founder of the new company called bitLuna (www.bitluna.com ), which creates apps for kids….

Now you have an app. So, what’s next?

For many people, especially the ones who just published their first app, the excitement of building and seeing the application icon shining at Apple’s or any other store is enough to satisfy their feelings of accomplishment. Honestly, having published some apps in the past myself, it is really pretty cool. However, the “emotion” drains day after day, when the sales do not come, the ratings are not the expected ones and/or the reviews never show up. The purpose of this posting is to provide a few tips on how to build a simple marketing plan for increase your app chances of survival, and keep you excited for the next ones….

Interview with Amanda Tremblay

Today I am talking with Amanda, from Rattledash Media, author of the Poor Poor Jack, another app made with Kwik. Alex) Tell a little bit about you and your companyMy brother Patrick, and I started Rattledash Media in 2011, with our main focus being on publishing traditional pBooks, eBooks, and interactive children’s books for the mobile market. What is Poor, Poor Jack about?Poor, poor Jack is a picture book about Jack the pumpkin, who is trying to find his place in the world. He tries all kinds of jobs but with unfortunate results. Really, he just wants to be someone’s Jack-O-Lantern. We felt that Poor, poor Jack would make a…

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