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In App Purchase update

http://www.kwiksher.com/daily/Kwik4_2018_0117.zip FIX: Bookshelf Embedded http://kwiksher.com/tutorials/Kwik4/BookShelf.zip Samples updated too Kwik4's In App Purchase is now using IAP Badger with a state machine and you can test it on Corona simulator. http://kwiksher.com/…/kwik/bookshelf/bookshelf_overview.html Thank you Happy mongoose for creating a nice library. IAP Badger https://github.com/happymongoose/iap_badger Apple store, Google Play and Amazon store are supported The old simple locking page of Kwik3 is also supported in the same way. It is good to test it with Corona simulator now. http://kwiksher.com/…/kw…/page_controls/in_app_purchase.html state machine http://smc.sourceforge.net/

iOS 11 and Corona SDK updates

iOS 11 and Corona SDK updates I have been aware of iOS11 and Corona SDK updates for Kwik to follow up. It passed a few months since their updates, I am late but here is the information from Coroba Labs. Icon & Safe areas iOS 11 update: icons and safe area APIs Icons Icon-1024.png is new icon you need to add Images.xcassets is made with xCode. It is the Icon assets you need to create lua settings = { iphone = { xcassets = "Images.xcassets", iPhone X total area 360x693. Need to enlarge the background image Launch image/CoronaSplash image You need to purchase CoronaSplashControl plugin if you want to display your own splash screen instead of corona labs' default image. iOS loads Apple's launch images...

Kwik 3.6.4 and 4.0.5 release notes

On Mac,  Corona (2017.3135) is installed into Applications/Corona folder by default. it used to be Corona SDK folder. ( It is not changed on Windows  ) Kwik 3.6.4 Need Corona SDK public release 3135 or later FIX:store init Now use google IAP plugin in build.setting FIX:platformName is deprecated. Now using "platform" Kwik 4.0.5 Need Corona SDK public release 3135 or later FIX: IAP google with plugin FIX:platformName is deprecated. Now using "platform" Android In App Purchase. Adding notes about Opt url, and rollout alpha/beta release for testing with device http://kwiksher.com/doc/tools/IAP/IAP_android.html BookShelf.zip is updated http://kwiksher.com/doc/tutorials/kwik/bookshelf/bookshelf_overview.html

Updated tutorials and guides for Kwik4

Making Visual Storytelling App With Kwik - A Photoshop Extension I have been working on rewriting Kwik documents .Hope it would be helpful for kwik users to look up the guides and the tutorials for Kwik4. Main new features in Kwik4 are ultimate config (320x480) system mplt files for lua. You find the programming section in Kwik tutorial chapter about the Kwik Tutorial Programming Content Area Kwik3 system 320x480 Migrating From Kwik3 Tmplt and Customization Please read the migrating from kwik3 article, if using external codes in Kwik3 http://kwiksher.com/doc/tutorials/kwik/programming/migrating_from_kwik3.html the doc is still beta. The sample projects from Kwik3 are updated so far Afraid.zip AudioControl.zip Basketball.zip Breakout.zip Camera.zip Canvas.zip Dialog.zip Downloadable.zip DragOrientation.zip FallingBalls.zip Keyboard.zip Multi_Lingual_Sample.zip Overlay.zip Quiz.zip Ragdoll.zip Recording.zip Recording_Advanced.zip Recording_Overlay.zip Scroll.zip Snow.zip SnowMan.zip Video.zip...

Snapshot Eraser – Kwik4

Snapshot Eraser Demo https://youtu.be/fFa_ZBh2-2E Sample Project http://kwiksher.com/daily/blog/snapshotEraser/SnapshotEraser.zip PSD - page1 there are two pictures as "Fall" and "Mt" layers Fall layer to be scrached to reveal "Mt" layer beneath it. attaching canvas to Fall layer Publish and then customise the lua file of Fall canvas Custom Fall_canvas_.lua \build4\components\page01 folder, you find Fall_canvas_.lua create page01 folder under \build4\custom\components\ copy Fall_canvas_.lua to \build4\custom\components\page01 then overwrite it as the codes below If you change the layer name from "Fall" or "Mt", just change them at UI.canvas and UI.background variables inside _M:localPos() function. You may change UI.canvas.brushSize as you like You may change brush shape by setting your own png image file to createBrush() function. Publish again for the custom file to be integrated to the codes. -- Code...
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