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  • Yamamoto
    Keymaster
    #84942

    http://kwiksher.com/daily/Kwik4_RC_2016_1102.zip

    FIX: action panel > condition did not appear with the previously assigned variable
    FIX: global to be set. It should be with _K. not UI. (local)
    FIX: dynamic text alpha value was nil
    FIX: compress PNG needs absolute path
    FIX: linear animation reference point (anchor point)

    TO Gareth,

    >2. There seems to be a problem with some Linear Animations.
    > I think it may be the Linear Animations with a Delay Parameter.
    > The animation is not triggered.

    =>
    Please let me know which animation you are mentioning. I am not sure which one is.

    thank you for the cooperation,
    ——————-
    Chris
    ——————-
    If you have more than one variable and you set up your if/else condition. Each time you go back into the condition to edit the variable defaults back to the top variable in the list.
    =>
    Fixed

    1) Global variables don’t seem to be getting set. I have tried to keep track of them with replace text layer replacements (which just shows nothing) and also via external code which outputs ‘nil’ to the console.
    =>
    fixed gloabl to be set. It should be with _K. not UI. (local)
    external code must be put in a file. So “print(anothervar)” is ignored in Kwik4

    There isn’t a special table where Globals are being stored is there?
    =>
    global variables are in the “_K” table.

    2) Playing around with text variable layer replacements doesn’t seem to work either. I thought it was maybe because I was using a number for my variable but I tried a text variable and that didn’t work either.

    =>
    fixed. their alpha value was nil

    ——————-
    Gareth
    ——————-
    1. The pivot points for animations are not the same as Kwik3. This can be seen on my CEO page, the characters arms do not pivot at the elbow.
    =>
    Fixed

    2. There seems to be a problem with some Linear Animations. I think it may be the Linear Animations with a Delay Parameter. The animation is not triggered.

    =>
    Please let me know which animation you are mentioning. I don’t find which one.

    3. The thumbnails on the Navigation Bar stay visible for a lot longer than Kwik 3, I think Kwik 3 may only be about 4 or 5 seconds.

    =>
    Fixed. now 5 secounds.

    4. I still couldn’t get the png Compression to work. I got the following error…

    =>
    Fixed.

    Chris
    Participant
    #84943

    Great fixes, everything seems to be working great!

    Just the one function that seems not be working correctly is the variable once set in the Add Button / If Else Condition keeps defaulting back to the top variable.

    Hopefully the image below shows a clearer view:

    //chris

    Gareth
    Participant
    #84944

    In page 004 – bedroom.
    The Linear Animations lin_dadout and lin_momout both have a Delay set to 1 second.
    These animations are in a Play Random action (act_dadout, act_monout) they are triggered by the button but_monitor.

    In page 010 – houses.
    Button ‘but_hsebot’ triggers an if then statement ‘act_haboton’. This triggers Linear Animation lin_cara, this has a Delay set to 2 seconds.

    All of these Linear Animations trigger another action when completed, these actions are activated, but the actual original linear animation is not.

    I hope this helps.
    thanks,
    Gareth

    Yamamoto
    Keymaster
    #84945

    Thank you, Gareth for the info on animation delay issue. I fixed it.

    http://kwiksher.com/daily/Kwik4_RC_2016_1103.zip
    FIX:tmplt, animation delay was ignored
    FIX:progress window was not updated

    >Just the one function that seems not be working correctly is the variable once set in the Add Button / If Else Condition keeps defaulting back to the top variable.

    Chris, it has been fixed in 1102. So you can verify it with Kwik4_RC_2016_1103.zip

    Gareth
    Participant
    #84946

    Great, the delay in Linear Animation now works perfectly.

    The compress png works.My kiwi 3 project compressed to 42.2mb, The Kwik 4 project compresses to 38.4mb!

    However, all the Zzzz and tear particles in my project have stopped playing in this version. Any ideas?

    • This reply was modified 2 years, 8 months ago by  Gareth.
    Chris
    Participant
    #84948

    I updated to build 1103 but the variable still selects the wrong one when I go back to condition.

    Do I need to rebuild the temlt folder or delete a cached file or anything?

    As a side note, the ‘optional’ part of the If Condition works as it should, remembering the selected variable when you go back into the condition.

    //chris

    • This reply was modified 2 years, 8 months ago by  Chris.
    Yamamoto
    Keymaster
    #84950

    >all the Zzzz and tear particles

    each external file needs the following require because kwik4 outputs lua files according to each object.

    local Particles = require(“lib_particle_candy”)

    your external files were not included when you sent, I extracted some codes from kwik3 lua files. So the Zzz particle now working is the lounge one only I sent

    >the variable still selects the wrong one when I go back to condition.
    >Do I need to rebuild the temlt folder or delete a cached file or anything?

    No just restart Photoshoop after Kwik is updated

    I tested it with .kwk you sent, maybe you added or modified something. Please send me .kwk again.

    Gareth
    Participant
    #84951

    If I write…

    local Particles = require(“lib_particle_candy”)

    in all the external files, will it work then?

    Yamamoto
    Keymaster
    #84976

    yes, Gareth. If not work, please send me all the lua files of external files.

    Kwik4 1.0.0 is released. Available form menu > downloads. Thank you, Gareth, Chris, Kayla, Vojko and Miki, Youhei.

    Chris
    Participant
    #84977

    I have sent through an email with a link to download my updated test project as I’ve added another page – just in case something has changed.

    //chris

    Chris
    Participant
    #84978

    I am getting a new error when trying to use a Web replacement layer.

    I press the Publish button it progresses through then get the follow pop up error:

    ReferenceError: ganme is undefined : /Library/Application%20Support/Adobe/CEP/extensions/com.kwiksher.kwik4/app/site-packages/pageRenders/lib/hide.jsxbin(27)

    //chris

    Yamamoto
    Keymaster
    #84981

    Chris, I corrected the variable issue on IF panel and web replacement issue

    http://www.kwiksher.com/daily/Kwik4_2016_1105.zip
    FIX:Web replacement publish error
    FIX:If panel variable selection
    FIX:manifest updated for CC 2017

    I will test Kwik on CC 2017 next week,

    Gareth
    Participant
    #84982

    I can’t get the particles to work Yamamoto.

    I insert…

    local Particles = require(“lib_particle_candy”)

    at the start of every external code I have then reimport?

    is there any space in there?
    local Particles = require(“lib_particle_candy”)
    or
    local Particles = require (“lib_particle_candy”)

    Chris
    Participant
    #84983

    Yes I can confirm the IF panel is fixed.

    Can you update the ELSE panel as well, it does the same thing – not selecting the correct variable.

    //chris

    Yamamoto
    Keymaster
    #84994

    Gareth, space is not an issue. Any error messages on corona terminal?

    this is today’s update
    http://www.kwiksher.com/daily/Kwik4_2016_1107.zip
    tmplt fixes
    FIX: _K for ultimatePosition imageAction.lua
    FIX:ultimatePosition in Application.lua
    FIX:extLib to extlib in layer_particle.lua

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