I have been looking at colliding objects and have concluded the following:
-bodies react to collisions, i.e. we can trigger an action when two bodies touch each other, WHEN:
-the bodies are static
-when bodies have a linear animation: X and/or Y positions and rotation
-BUT do not react to Scale
Is there a way to achieve it.
Body “A” is (static position) at 10% scale and animated to scale up to 100%; body “B” is also static awaiting for “A” to expand and collide with him and then trigger an action.
Any ideas? Thanks in advance.
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