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"binary not optimized for iPhone 5" app store error

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  • Anonymous
    Inactive
    #10435

    First of all, Id like to say that Kwik has been fantastic.There has been a steep learning curve with all of the build process requirements (ie Corona and the Apple store), but the actual designing of the app has been a pleasure with this extension.Ive hit a bit of a snag once I submitted my App to the Apple store and hoping someone might be able to help out.I received the following error from Apple.iPhone 5 Optimization Requirement - Your binary is not optimized for iPhone 5. New iPhone apps and app updates submitted targeting iOS 6 and above must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the iOS Human Interface Guidelines and iOS App Programming Guide. I made this app using the NEW IPAD setting.It sounds like I just need to add one image to use as a "launch image" for the iPhone 5 requirement, but just unsure of how to do that from here.I found this on the developer site regarding iPhone 5 requirements:https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/TranslateApp/TranslateApp.html#//apple_ref/doc/uid/TP40006556-CH10-SW8and this on the developer site regarding the "launch image":https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html#//apple_ref/doc/uid/TP40006556-CH14-SW5If anyone has faced a similar message or could help out on how I could simply code this in,it would be greatly appreciated!Thanks.

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