Installing & Setup
M1 Mac Apple Sillicon does not work with Adobe Photoshop Extension (CEP). You need Photoshop on Intel Mac or Windows PC.
Kwik installation needs Photoshop and Solar2D. Later you may need XCode on Mac to build iOS App when you need to run your app on iPhone or iPad.
Solar2D
Besides Adobe Photoshop, Kwik also requires Solar2D installed on a Mac or PC.
Go to https://solar2d.com click Downloads button there. It redirects to
Solar2D is completely free with full features such as particles, graphic filters, mesh etc.
Solar2D is a fully open source project that is forked from the well established and widely used Corona SDK game engine.
- https://coronalabs.com/blog/2020/02/12/corona-labs-annual-update/
- https://coronalabs.com/blog/2020/04/30/future-of-corona/
We suggest you to check the Docs as they provide lots of good tips and tricks on how to use and learn Solar2D.
Kwik
Kwik is an extension to Photoshop and please go to the following articles how o install Kwik.
- Installing Kwik
- Welcome to Kwik
Mac
If you plan to develop applications for iOS, you will need a Mac computer (you cannot create apps for iOS on a PC) or use a service like MacinCloud.com and you can install XCode.
XCode
Until you need to build an App for devices, you don’t need to install XCode. Till then, Solar2D offers a very good simulator on Mac or Windows.
You need XCode to monitor log outputs from iPhone/iPad or XCode simulator. Building for iOS devices requires XCode to be installed.
http://developer.apple.com/devcenter/ios.
The installation is free. However, to send your final app to the AppStore or test it on your device, you will need to pay the Program Membership - $99/year
Android Stuido
You don’t need to install Android Studio. Solar2D does it for you, but you may use Android Studio utilities like Device Monitor or adb command tool.
Developer Programs
- iOS App Store requires membership from the iOS Developer Program.
- Google’s Play for publishing Android apps
- Amazon Developer Service for Amazon Kindle Fire.
Using Kwik is probably the easiest part of creating your comic, ebook or application (app). However, becoming a member of Apple and/or Android developer programs, creating certificates, and publishing your app are not so easy tasks. Although this document does not cover these tasks, it points you to several external sources that may help you. Check the links to External Resources pages from below.