Archives for “mobile apps”

Interview with Nick Nebelsky

This week we chat with Nick, from Intense Media, the second published author using Kwik. Nick is behind the Opening Rome app, available at AppStore: http://itunes.apple.com/app/opening-rome/id450064939?mt=8 Tell a little bit about you and your company: I created Intense Media as a way of incorporating all of my talents under one roof, if you will. It’s a place where I can use my design skills, love for photography, cartooning, animation, and publishing to create products that are useful, entertaining, and engaging. Since childhood, I knew that I would own a company where I could create. And I have owned other creative and successful publishing companies in the past. In 2009, I…

Timers, Widgets and launch date

This post closes the review on version 1.5, which will be launched on August, 10th. At this moment, a few users are beta testing the updated plugin. The day of the launch will be also the day introductory price ends. If you haven’t bought Kwik yet, it is time now to get it with the current price. Last June (less than 2 months ago) we surveyed 50 people about the features they expected most in future releases: We are proud to report that we delivered some of them with old updates (more actions per button, better demos and auto handling of layer names). Version 1.5 however is an answer to…

Interview with JADonnelly

This week we interview Jad, from MadlyMedia, the author of the first publish Kwik application: Nature in Harmony, available at AppStore and Android Marketplace. Tell a little bit about you and your company: I come from the television, radio, and pod-casting world. Just a year and half ago, I entered the world of developing apps as I for-see the platform of apps and app development as the next television. What is Nature in Harmony about? Nature in Harmony melds music, and natural backgrounds together with animated scenes for relaxation, meditation, and peaceful escapes. How Kwik helped you to build it? Kwik was a key element, along with Ansca Corona, in…

Update on version 1.5

With version 1.5 almost done (yes, we are working till late hours every day, including weekends), I would like to update you on what is coming, and when. Well, let’s start with the when. Our expectation is to deliver beta bits to a few customers next weekend. The moment they receive it, we are going to start to write the first Kwik Manual. This little baby is growing faster than we expected and we cannot keep using just the tutorial videos as the only learning tool anymore. With the bits being tested, we are going to send the newsletter, and end the introductory price – meaning you still have this…

Interview with Camille DeBose

Starting this month, every time an app made with Kwik is published, we will invite the author to share his/her experience with other Kwik users. This week we chat with Camille DeBose, author of the beautiful Butterfly Counting, available at Apple’s AppStore: http://itun.es/igN9LV Tell us a little bit about you and your company: I’m actually less of a CEO and more of an academic.  Several years ago I started to focus my research on media and the self, especially as it relates to children.  As a practicing sociologist I decided to found a media company with a focus on entertainment and enrichment for children and teens of color.  Mens Formosus…

Best practices on Kwik

Some users have asked us the best practices on improve their productivity with Kwik. Although the plugin is really easy to use, a few tips and tricks can help you to speed up your projects. Here are the top 10 (most of them applicable to Book projects but valid for Comic situations too): 1) Project name: Avoid long names for your projects and, DO NOT use characters like <> %,#;!. They conflict with XML convention. Keep naming simple! 2) Layer names: Before starting to add buttons and animations, follow the rules below. It is much easier to add interactivity with the final names than edit all of them after. Basic…

Thank you and what’s next?

First of all I would like to thank you all for the downloads, re-tweets, Twitter followers and Facebook fans. More than that, thanks a lot to everyone who are using and providing feedback, finding bugs (yes, we found and fixed some), and promoting Kwik in its 7 days of life. You are amazing! Since the launch a week ago, I have received emails and tweets that are blowing my mind. One of my favorites was “After watching the tutorials and playing for 30 minutes, I bought Kwik”. I honestly believe the Photoshop+Kwik+Corona will change the way mobile apps have been done. However, I thought people would need more than “30min”…

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