Today I chat with Francisco, from Samafra Games, Kwik beta-tester and developer of The Talkative Cloud (and its Spanish version La Nube Parlachina). In this interview, Francisco talks about his experience creating his first app with Kwik. Enjoy!
Currently I am performing functions of “Project Leader” in a multinational consulting firm.
Samafra born 8 years ago. It consists of, let me think, only 1 person, ie me. Its main function was to register domains and rent hosting. I wanted to have some extra work outside the usual and it seemed appropriate to this type of business. Less than 1 year, I get my hands on an iPhone 4 and was very surprised of the quality of applications and especially games. I seemed to be playing with a console so fluid and the graphics had.
What is The Talkative Cloud about?
The writer Montserrat Rabat has created this story which aims pedagogical to introduce the child to have notion that our planet Earth, has two movements, the translation and rotation. For that reason there are four seasons, spring, summer, autumn and winter. They raised the child educationally, visual and interactive in a fun and entertaining while they learn.
How Kwik helped you to build it? Any favorite features?
As usual, I follow CoronaSDK forum, I saw a post announcing that someone, our good friend Alex, had made a plugin for Photoshop called Kwik, which generates the necessary code in Lua language and ready to compile, from psd files. I tested the plugin for a few days and to see how easy, fast and effective it was becoming Kwik. So, I decided to propose to my writer friend if it seemed good to work together to develop one of their stories for mobile devices.
Kwik is really impressive when it comes to saving time spent on programming, even if you have experience at it. The Kwik’s learning curve is very small, in a few days if not hours, can you move through the different options. One that impressed me most is the path animations, actions and sharing objects.
What is your overall experience with us (product and services)?
The experience of working with Kwik is very positive because the product meets its job too well when it comes to saving time and effort as well as the people who developed it. Support is 100% effective because you can discuss your questions in the forum they have in their website or email. I have not had any problems when asking for help at some particular point. The activity is taking constant updates with new features and having very into account the opinion of the users.
What is next for you and your company?
My intention is to continue working in this line of programs. Having regard to the result you’re getting with “The Talkative Cloud” continue working with Montserrat for creating more interactive books of his stories. Kwik be a fundamental part in these developments.
In parallel, the line will also continue in game development standards and finally, begin to develop applications that are not games, generic utilities and client/server communications.
Thanks Francisco. Looking forward to hear more from you!